tips_overwatch_fps

I noticed that my FPS was starting to dip during intense battles in Overwatch causing some irritable lag.  I decided to do some research on some of the video settings that I could change in order to improve the FPS.  Here are some tips that I have found.

Below is a breakdown on some of the settings that can be changed and if there were any improvements based on those changes.  I put an asterisk to the ones I noticed the most difference.  I tend to play on LOW graphics quality which gives me the most FPS in order to take advantage of my 144Hz GSync monitor:

*Render Scale: By default it was not set at 100% for whatever reason and it should be if it is not.

Texture Quality: Has a great affect on the look of the game, but FPS does not take much of a hit. I keep mine set to HIGH.

Texture Filtering Quality: Another setting that affects textures.  Mine is set to LOW – 1X.

*Local Fog Detail: Not entirely sure what effect it has in game but setting it to low GREATLY improved FPS.

*Dynamic Reflections: Affects FPS, I keep it off.

Shadow Detail: If you like the shadows, or more of them, then set this to your choosing.  I have mine set to OFF.

Model Detail: If you want to make the game look pretty then set it to your desired setting.  It doesn’t seem to affect FPS that much.  Mine is set to LOW.

Effects Detail: Doesn’t seem to do much, but mine is set to LOW.

Lighting Quality: Adds nice lighting in certain areas of the game.  I really like what it adds to the game so I have mine set to ULTRA.

Antialias Quality: This setting smooths out the edges by multiplying your resolution then down scaling it.  This can greatly affect FPS.  Mine is set to LOW – FXAA.

Refraction Quality: Another setting I am not too sure of but mine is set to LOW.

Local Reflections & Ambient Occlusions: Post processing effects, they don’t seem to affect my FPS but set them to OFF.

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