Yesterday marks a major milestone within Dolphin Emulator with the release of Dolphin 5.0. After almost a year of testing and 3 years (!) after the last major release the day has finally arrived.
With the release of Dolphin 5.0 there are over 10,000 fixes that have been implemented. Many games that had issues in previous releases, including developer versions, have now been fixed. The compatibility list has grown incredibly with this release. You can take a look at just some of the changes that have been included with Dolphin 5.0 in the video below:
As always there might be some issues no matter how long they tested the release. I have read a few reports that users are experiencing some FPS issues when running games that previously ran perfectly fine in the earlier releases. This might have to do with some of the changes made for the minimum requirements. To give you the basic run down of the minimum requirements:
- 64-bit CPUs and Operating Systems are required.
- Windows XP is no longer supported. Windows Vista is no longer officially supported.
- Direct3D10/OpenGL3 Required. This means AMD Radeon 4xxx, NVIDIA GeForce 8xxx, or Intel HD 2xxx minimum! Anything older than that will most likely not work or will have significant glitches.
The complete list of requirements can be located here.
So if the game you are currently playing is running fine I would most likely try to finish it before making the jump to 5.0. You could probably install both versions in separate folders, but I haven’t tested it myself. Hopefully with the release of Dolphin 5.0 you are able to play those previous games that were not compatible and relive some enjoyable moments in your gaming past.
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